Games

Harvy Tile – 2023

Harvy tile was my first game I submitted into a gamejam (Ludum dare). This puzzle game let you match the tiles. The full game has released in booth the google play store as the app store. Find all info on Harvy Tile on our game page.

Genesis – not published – 2022

Although Genesis was never published, the code behind this game became much better than before. The humans living in your world were first programmed to make their own decisions. I put quite a lot hours in this game and was meant to be my first commercial game. Nevertheless, the direction of the game was unclear. I would like to revisit the idea and the style of this game in the future.

Gravity – 2021

The published game I am currently most proud of is Gravity. Although it has a simple art style, I was really confident that the look of the game was good. Also the gameplay was quite nice to play. It is still the most played game I made.

The blue penguin – 2021

The blue penguin was again a game I tried to finish in a month. I went for a simple color pallette and again for pixelart. I became quite proud of those sprites and I still use the penguin as my main profile picture. Are penguins not juist adorable?

On top of the train – 2021

On top of the train is also a game I created in a week. You slide the enemies of the train.

Chicken run – 2021

This project was created in a week since I kept struggling over the art part of gamedesign. Therefore, I started to look into pixel art. Altough not perfect, I still believe it looks pretty good for my art skills.

2D platformer – 2020

It took a while before I finished a new project. I had the habit to restart my projects very quickly. To motivate myself to finish the project, I decided to create a game with basic graphics in a month. It is just was it says it is: a 2D platformer with the twist that you can pick up boxes.

Sheeps of Tomorrow – 2019

Sheeps of Tomorrow was my second game I created. The game was created in Unity and used game assets of kenney.nl. The first game I ever created was lost.